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In 2017 we united the best & most prestigious German Counterstrike players to compete with the world's leading esport organizations. What followed was a tremendous success story. Today our starting roster is among the best teams in the world and competes on the biggest stages of esports.
League of Legends is undoubtedly the driving force in esports. Since the release in 2009, more than 100 million people fell in love with the famous MOBA title. In March 2018 we joined forces with a young and tremendously talented LoL squad, who are representing BIG with all their passion and dedication for the game.
We are delighted to enter Valorant with a whole new line-up! Released this summer by Riot Games, Valorant is a rapidly growing and exciting FPS game taking the esports world by storm. Following our competitive success in CS:GO, we aim to build a competitive, strong line-up that represents the German scene in Valorant as well.
The famous FPS title Quake is part of the esport sphere since the early days of professional gaming. Marcel “k1llsen” Paul has been part of the professional competitive scene for more than 14 years and since then is considered as one of the world’s best Quake players.
As one of the most popular online racing games, Trackmania has been part of the esports scene since more than 15 years. Our driver Dennis "Massa" Lotze is considered as one of the worlds fastest on the planet, not having missed a single grand final in any of the offline tournaments he competed in in the last years.
In our quest to unite the best Germany has to offer, bringing aboard Tobias “ShoWTimE” Sieber in our expansion to StarCraft was a nobrainer.
As a household name in StarCraft and one of the most successful German players, Tobias has already built himself quite a name in StarCraft. With a competitive history dating back to 2012, he has made numerous deep runs in WCS tournaments, most notably winning the 2016 WCS Spring Circuit Championship.
Zu Beginn unserer Reise hatten wir ein Ziel: Wir wollten der deutschen Community etwas zurückgeben und neben unseren internationalen Ambitionen auch national den deutschen Esport vorantreiben. Die deutsche Meisterschaft war...